Completion

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An utterance that shows ”understanding by finishing or adding to the clause that a speaker is in the middle of constructing”[1][2]


Example (1):

  -Explainer: ['As an engineer of course, I love quantifiable things.', "I like saying here's my 18 millisecond motion to photon,", "here's my angular resolution that I'm improving.", "I'm doing the color-space right.", 'But you can look not too far back where you say we', 'have blu-ray DVDs at this amazing resolution,', 'but more people want to watch Youtube videos', 'at really bad early internet video speeds.', 'Where there are things that if you deliver', 'a value to people then these objective quantities', 'may not be the most important thing.', "And while we're certainly pushing as hard as we can", 'on lots of these things that make the experience better', 'in potentially every way or maybe just for videos', 'or for different things.', "I don't think that its necessary.", "I've commented that I think usually my favorite titles", "on mobile that are fully synthetic are ones that don't", 'even try, they just go and do light-mapped, black-shaded.', 'And I think its a lovely aesthetic.', "I think that you don't wind up fighting all of the aliasing.", "While you get some other titles that, oh we're gonna", 'be high-tech with our specular bump maps with roughness.', "And you've got aliasing everywhere,", "and you can't hold frame rate and its all problematic.", 'While some of these that are clearly very synthetic worlds', 'where its nothing but these cartoony flat-shaded things', 'with lighting, but they look and they feel good.', "And you can buy that you're in that place.", "And you want to know what's around that monolith over there."]
  -Explainee:	['We did a project called Life of Us,', 'which was exactly that mindset.', "We were let's embrace low-poly aesthetic", 'and just simple vertex shading.', 'And we ended up realizing, you can embody', 'these various creatures and transform yourself.', 'And when you do that with co-presence of another creature,', 'another human, it makes for a totally magical journey.', "You don't even think for a second, you actually dismiss", 'the whole idea of photo-realism', 'and embrace that reality for what it is.', 'I think it actually helps put you at ease a little bit.']
  -Explainer:	['The end goal of reality, of course in computer graphics', 'people chase photo-realistic form for a long time.', "And basically, we've achieved it.", "Photo-realism, if you're willing to throw enough discreet", 'path traced rays at things,', 'you can generate photo-realistic views.', 'And we understand the light really well.', 'Of course it still takes a half hour per frame', 'like it always has, or more, to render the different things.', 'So its an understood problem and given infinite computing', 'power we could be doing that in virtual reality.', "However, a point that I've made to people in recent years", "is that, we are running out of More's Law.", "Maybe we'll see some wonderful breakthrough in quantum", 'structures or whatever--']
  -Explainee:	[Or bandwidth, or streaming.]---> completion





Notes

  1. Karagjosova, E., & Tsovaltzi, D. (2005). Dialogue moves for DIALOG.
  2. Allen, J., & Core, M. (1997). Draft of DAMSL: Dialog act markup in several layers.‏